BreachLAN News
8th April 2009, 02:51 AM
With rare exceptions, developers today rub up against realism as much as possible, using crisp graphics, textured sounds, and complex controls to grant players sensory access to barely artificial environments.*Here are the pretty people that inspired many of the game characters we know of today.http://feeds2.feedburner.com/~r/digg/container/gaming/popular/~4/sOFC-d_QVUk
More... (http://feeds.digg.com/~r/digg/container/gaming/popular/~3/sOFC-d_QVUk/IRL_The_Pretty_People_Who_Inspire_Pretty_Game_Hero es)
More... (http://feeds.digg.com/~r/digg/container/gaming/popular/~3/sOFC-d_QVUk/IRL_The_Pretty_People_Who_Inspire_Pretty_Game_Hero es)